Change the current SAGA Video Plane Pointer (
The FrameBuffer address can be any address from the public FastRAM, using:
FrameBufferSize = (HPIXEL * VPIXEL * BytesPerPixel); FrameBufferMemory = Exec->AllocMem(FrameBufferSize, MEMF_REVERSE|MEMF_LOCAL|MEMF_FAST);
The memory area is Readable and Writable to allow immediate drawing on screen.
It is safe to change the FrameBuffer address at any time for use with a DoubleBuffer or TripleBuffer routine.